研究者業績

日髙 聡太

ヒダカ ソウタ  (Souta Hidaka)

基本情報

所属
上智大学 総合人間科学部 心理学科 教授
学位
博士(文学)(東北大学)

研究者番号
40581161
ORCID ID
 https://orcid.org/0000-0001-6727-5322
J-GLOBAL ID
201101066235007859
researchmap会員ID
B000000665

外部リンク

委員歴

 7

論文

 59
  • Wataru Teramoto, Yuko Manaka, Souta Hidaka, Yoichi Sugita, Ryota Miyauchi, Shuichi Sakamoto, Jiro Gyoba, Yukio Iwaya, Yoiti Suzuki
    NEUROSCIENCE LETTERS 479(3) 221-225 2010年8月  査読有り
    The alternation of sounds in the left and right ears induces motion perception of a static visual stimulus (SIVM: Sound-Induced Visual Motion). In this case, binaural cues were of considerable benefit in perceiving locations and movements of the sounds. The present study investigated how a spectral cue - another important cue for sound localization and motion perception - contributed to the SIVM. In experiments, two alternating sound sources aligned in the vertical plane were presented, synchronized with a static visual stimulus. We found that the proportion of the SIVM and the magnitude of the perceived movements of the static visual stimulus increased with an increase of retinal eccentricity (1.875-30 degrees), indicating the influence of the spectral cue on the SIVM. These findings suggest that the SIVM can be generalized to the whole two dimensional audio-visual space, and strongly imply that there are common neural substrates for auditory and visual motion perception in the brain. (C) 2010 Elsevier Ireland Ltd. All rights reserved.
  • Wataru Teramoto, Souta Hidaka, Yoichi Sugita
    PLOS ONE 5(8) e12255 2010年8月  査読有り
    Background: Vision provides the most salient information with regard to stimulus motion, but audition can also provide important cues that affect visual motion perception. Here, we show that sounds containing no motion or positional cues can induce illusory visual motion perception for static visual objects. Methodology/Principal Findings: Two circles placed side by side were presented in alternation producing apparent motion perception and each onset was accompanied by a tone burst of a specific and unique frequency. After exposure to this visual apparent motion with tones for a few minutes, the tones became drivers for illusory motion perception. When the flash onset was synchronized to tones of alternating frequencies, a circle blinking at a fixed location was perceived as lateral motion in the same direction as the previously exposed apparent motion. Furthermore, the effect lasted at least for a few days. The effect was well observed at the retinal position that was previously exposed to apparent motion with tone bursts. Conclusions/Significance: The present results indicate that strong association between sound sequence and visual motion is easily formed within a short period and that, after forming the association, sounds are able to trigger visual motion perception for a static visual object.
  • 寺本渉, 吉田和博, 浅井暢子, 日高聡太, 行場次朗, 鈴木陽一
    日本バーチャルリアリティ学会論文誌 15(1) 7-16 2010年3月  査読有り
    We used a questionnaire to investigate how non-researchers conceptualize sense of presence. Respondents were 108 students with no professional education related to engineering or virtual reality. More than 90% of the respondents knew of the term, but they tended to use sense of presence not only to refer to a subjective experience of being there in a mediated environment, but also to refer to an experience that makes them feel excited or as having an extraordinary experience in an actual environment. Factor analysis revealed four sense of presence components: evaluation, impact, activity, and mechanicalness. Events with high presence were likely to be evaluated as preferred, impressive, and dynamic. Furthermore, the participants estimated that distal and proprioceptive sensors such as vision, audition, equilibrium, and kinesthesis were closely related to a sense of presence. These results suggest that sense of presence is not a single and simple concept for non-researchers, but is instead an ambiguous and the multidimensional construct with modality-selectivity. These aspects of sense of presence must be considered in specifying physical factors for high presence and establishing objective measures of sense of presence.
  • Souta Hidaka, Yuko Manaka, Wataru Teramoto, Yoichi Sugita, Ryota Miyauchi, Jiro Gyoba, Yoiti Suzuki, Yukio Iwaya
    PLOS ONE 4(12) e8188 2009年12月  査読有り
    Background: Audition provides important cues with regard to stimulus motion although vision may provide the most salient information. It has been reported that a sound of fixed intensity tends to be judged as decreasing in intensity after adaptation to looming visual stimuli or as increasing in intensity after adaptation to receding visual stimuli. This audiovisual interaction in motion aftereffects indicates that there are multimodal contributions to motion perception at early levels of sensory processing. However, there has been no report that sounds can induce the perception of visual motion. Methodology/Principal Findings: A visual stimulus blinking at a fixed location was perceived to be moving laterally when the flash onset was synchronized to an alternating left-right sound source. This illusory visual motion was strengthened with an increasing retinal eccentricity (2.5 deg to 20 deg) and occurred more frequently when the onsets of the audio and visual stimuli were synchronized. Conclusions/Significance: We clearly demonstrated that the alternation of sound location induces illusory visual motion when vision cannot provide accurate spatial information. The present findings strongly suggest that the neural representations of auditory and visual motion processing can bias each other, which yields the best estimates of external events in a complementary manner.
  • Souta Hidaka, Yousuke Kawachi, Jiro Gyoba
    ATTENTION PERCEPTION & PSYCHOPHYSICS 71(6) 1294-1304 2009年8月  査読有り
    In the present research, we investigated the depth information contained in the representations of apparently moving 3-D objects. By conducting three experiments, we measured the magnitude of representational momentum (RM) as an index of the consistency of an object's representation. Experiment 1A revealed that RM magnitude was greater when shaded, convex, apparently moving objects shifted to a flat circle than when they shifted to a shaded, concave, hemisphere. The difference diminished when the apparently moving objects were concave hemispheres (Experiment 1B). Using luminance-polarized circles, Experiment 2 confirmed that these results were not due to the luminance information of shading. Experiment 3 demonstrated that RM magnitude was greater when convex apparently moving objects shifted to particular blurred convex hemispheres with low-pass filtering than when they shifted to concave hemispheres. These results suggest that the internal object's representation in apparent motion contains incomplete depth information intermediate between that of 2-D and 3-D objects, particularly with regard to convexity information with low-spatial-frequency components.
  • 日高聡太, 行場次朗
    心理学史・心理学論 10/11 49-55 2009年7月  査読有り
  • Souta Hidaka, Masayoshi Nagai, Jiro Gyoba
    JOURNAL OF VISION 9(13) 6.1-12 2009年  査読有り
    Thus far, it has been pointed out that motion representation is completed in motion trajectory, and that motion representation interferes with a single physical input at a specific time and space in the motion trajectory. However, it has not been fully investigated whether the internal motion representation could interact with multiple physical inputs across time and space in motion trajectory. Thus, the current research investigated whether spatiotemporally coherent motion perception could be established in a situation involving the spatiotemporal reversal of motion sequences. In a five-point motion display, we found that the motion direction perception of the last two stimuli containing the spatiotemporal reversal was consistent with three preceding stimuli. This failure to perceive motion direction reversal occurred when the shapes of motion trajectory (to upper or lower) were randomly changed. Moreover, we con formed that one preceding stimulus (three-point motion) was sufficient to produce the failure to perceive motion direction reversal, and the effect of the prior stimuli saturated when the preceding sequence contained two or more stimuli. These findings suggest that the flexible internal motion representation mechanisms reorganize the spatiotemporal irregularities in motion trajectory and establish spatiotemporally coherent motion perceptions.
  • 本多 明生, 日高 聡太, 岩谷 幸雄
    Applied Acoustics Vol.70 868-874 2009年  査読有り
  • Souta Hidaka, Yousuke Kawachi, Jiro Gyoba
    PERCEPTION 37(5) 688-703 2008年  査読有り
    Apparent motion is perceived when two objects are presented alternately at different positions. The internal representations of apparently moving objects are formed in an apparent-motion path which lacks physical inputs. We investigated the depth information contained in the representation of 3-D moving objects in an apparent-motion path. We examined how probe objects-briefly placed in the motion path-affected the perceived smoothness of apparent motion. The probe objects comprised 3-D objects which were defined by being shaded or by disparity (convex/concave) or 2-D (flat) objects, while the moving objects were convex/concave objects. We found that flat probe objects induced a significantly smoother motion perception than concave probe objects only in the case of the convex moving objects. However, convex probe objects did not lead to smoother motion as the flat objects did, although the convex probe objects contained the same depth information for the moving objects. Moreover, the difference between probe objects was reduced when the moving objects were concave. These counterintuitive results were consistent in conditions when both depth cues were used. The results suggest that internal representations contain incomplete depth information that is intermediate between that of 2-D and 3-D objects.

MISC

 29
  • 日高 聡太, 三枝 千尋
    基礎心理学研究 41(2) 144-145 2023年3月31日  
  • 日髙 聡太, 浅野 倫子
    日本心理学会大会発表論文集 86 ITL-001-ITL-001 2022年  
    知覚・認知処理の目的は,外界から入力された情報を我々にとって有用な形に変換,表現することにあると考えられる。知覚・認知処理において複数の感覚情報を組み合わせて利用することで,信頼性のある頑健な表現を構築することが可能となる。本講演では,講演者がこれまで行ってきた多感覚を対象とした実験心理学的研究の成果を概観する。ある感覚が別の感覚に影響を及ぼすという相互作用に加えて,複数の感覚にまたがって類似した処理特性を持つという共通性についても触れながら,人の知覚・認知処理の動作原理について考察する。
  • Souta Hidaka, Masakazu Ide
    INTERNATIONAL JOURNAL OF PSYCHOLOGY 51 69-70 2016年7月  
  • 池田 華子, 田中 智明, 日高 聡太
    電子情報通信学会技術研究報告 = IEICE technical report : 信学技報 114(347) 1-6 2014年12月1日  
    本研究では,動画像の解像度(4K・HD)および撮影対象(自然物・人工物)や撮影画角(広・中・狭)の違いが,観察者の主観的印象に及ぼす影響を検討した.その結果,高解像度映像(4K)に対して,より好ましく鮮明であり,より見やすいと評価された.特に高解像度映像において,撮影画角が広い場合や自然風景が提示された際にその効果が強く表れることを示した.以上から,撮像対象の違いに応じて,映像の解像度が観視者の主観的印象に影響を及ぼすことが示唆された.
  • 池田 華子, 田中 智明, 日高 聡太
    映像情報メディア学会技術報告 = ITE technical report 38(48) 1-6 2014年12月  

書籍等出版物

 6
  • 日本視覚学会 (担当:分担執筆, 範囲:第V章「多感覚認知」・第5.2節「視覚から聴覚への作用」)
    朝倉書店 2022年11月 (ISBN: 9784254102949)
  • 日高聡太, 北川智利 (担当:分担執筆, 範囲:第11章「感覚間相互作用」)
    コロナ社 2021年4月 (ISBN: 9784339013658)
  • Teramoto, W, Hidaka, S, Sugita, Y (担当:分担執筆, 範囲:Auditory bias in visual motion perception)
    Cambridge University Press 2018年
  • 日髙 聡太 (担当:分担執筆, 範囲:第1章「原理・歴史第3節「19世紀後半における近代心理学の成立」)
    誠信書房 2014年
  • 日髙 聡太 (担当:分担執筆, 範囲:第2章「感覚・知覚心理学」・第6節「神経生理学的理論」.)
    朝倉書店 2012年

講演・口頭発表等

 19

担当経験のある科目(授業)

 20

共同研究・競争的資金等の研究課題

 14